The Homepage of Johnny Thorbjorn Morrice, Esq.

Greetings, my friend.
We are all interested in the future, for that is where you and I are going to spend the rest of our lives.
And remember my friend, future events such as these will affect you in the future.
You are interested in the unknown, the mysterious, the unexplainable.
That is why you are here.

My name is Johnny Thorbjorn Morrice.

I am a software developer from Scotland.

Mail to john at the domain functorama full stop com

Blog:

16-06-2018 Gutenfinder

13-03-2018 The Many Bleeding Edges Of Self Sufficiency

13-03-2018 Start Of 2018

21-10-2017 The Joy of Virtual Machines

21-10-2017 The Kolmogorov Esolang

21-10-2017 Why I'm taking a break from Godless development

03-07-2016 Fat Ephemeralization

03-07-2016 Nathan Barley, meet Autocad.

08-03-2016 Appeal to Monads

29-02-2016 Godelbrot Region Render Algorithm

My open source projects:

Godless: a peer-to-peer database for the future internet

Godless is a way of sharing structured data between computers without using servers or the cloud.

Downloads and signatures: http://teoma.org.uk/godless.html

Github repo: https://github.com/johnny-morrice/godless

Solumns: An evil puzzle game

Solumns logo

Solumns is an extension of the concept of Bastard Tetris to the universe of Columns (the classic Sega Game). As such it a parody of Columns where the CPU intentionally fucks you over.

This project has been cited by the mighty Robert L. McIntyre of http://aurellem.org

Github repo: https://github.com/johnny-morrice/solumns

Godelbrot: Unix-style Mandelbrot Renderer

Mandelbrot set

Godelbrot is a Unix-style Mandelbrot renderer. It is designed to be extensible both in terms of its algorithms and in its usage as a command line app.

Demo: http://godelbrot.functorama.com

Github repo: https://github.com/johnny-morrice/godelbrot