Godless is a peer-to-peer database I’ve been developing. I’m taking a break.
Godless was intended to be a small, toy, project. The current release objectives are to increase performance. This is a huge step conceptually, and technically.
I’m taking some time to work on random stupid projects before embarking on that particular journey.
13-03-2018 The Many Bleeding Edges Of Self Sufficiency
13-03-2018 Start Of 2018
21-10-2017 The Joy of Virtual Machines
21-10-2017 The Kolmogorov Esolang
03-07-2016 Fat Ephemeralization
03-07-2016 Nathan Barley, meet Autocad.
08-03-2016 Appeal to Monads
29-02-2016 Godelbrot Region Render Algorithm